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July 24 - July 26, 2015
Baltimore Convention Center
Baltimore, Maryland, USA
Home  //  Activities  //  Events: Hall Costume Contest Rules
Events: Hall Costume Contest Rules

Otakon 2014 Hall Costume Contest

HCC Quick Links: HCC Home | HCC Full Rules | Registration Info

Otakon 2014 Hall Costume Contest Rules and Regulations

Please read this carefully as many things have changed from last year!

  1. All participants must have an Otakon member badge (this includes Associate, Dealer, Press, and other specialty badges). Currently, members of Otakon staff are ineligible to compete in the Hall Costume Contest.

  2. There will be an online registration for the 2014 contest. Those who register online will be able to sign up for a judging slot before the convention as well. This will happen within two weeks of the convention. If you register online and do not sign up for a time slot online, you will still be able to sign up for a time slot at the convention. All time slots not claimed will be open to at con registrations at noon on Friday and Saturday afternoon at the Hall costume Contest Office. There will be 80 slots for the weekend's contest. 50 slots will be available online and 20 adult will be available at the convention on a first come first serve basis along with 10 youth. All judging time slots will be available on a first come, first served basis until all slots are claimed.

  3. Groups from the same series are welcome to enter. While keeping in a theme (Villains group or various Final Fantasies) are welcome but random characters from different series are discouraged.

  4. Entries will be separated into four categories:

    • Youth - individual or group consisting primarily of children 13 years of age and under, as well as their parents, guardians, or other individuals deemed appropriate by the Hall Costume Contest Coordinator. The the designer and the primary constructor of the costume must be 13 years of age or younger, as well as any model, unless otherwise approved by the Hall Costume Contest Coordinator. Parents are required to accompany children 13 years of age and younger during the Hall Costume Contest.
    • Novice - Zero to Three major Craftsmanship related awards. This does not include judges awards or honorable mentions.
    • Journeyman - Four to Six Craftsmanship awards.
    • Craftsman - Seven or more Craftsmanship awards.

  5. Costumes that have won any major awards at any convention may not be entered in the Hall Costume Contest unless major (%50 or more) work has been improved or worked over with photographic proof of the changes.

  6. Professionals (Those who make 75% or more of their income by working a full time job involving building or fabricating costumes) may enter but are not eligible to win major prizes. If you are a casual Cosplay Costume seller (You make costumes or pieces and sell them on Ebay or do a few commissions a year), then you are eligible to compete. If you are curious if you are eligible or not, please send us an inquiry and ask.

  7. Each entry's appropriate category will be determined by its participant with the highest number of cosplay awards won out of the group. For example, an entry consisting of 3 participants with zero major awards won and 1 participant with 4 major awards won will be placed in the Journeyman category.

  8. Children 13 years and younger will be judged separately in the Youth category.

  9. Pictures will be taken during judging of all participants. These pictures will be used for record and judging purposes. Additional pictures will also be taken during the Hall Costume Contest Fashion Show and Hall Costume Contest Awards at the Masquerade.

  10. All participants will be required to sign a permission/release/waiver form to participate in the contest. Minors under 18 years of age may participate in the Hall Costume Contests only if a permission/release form signed by the minor's legal guardian is provided. Forms are available at the contest registration desk and will be made available on the Otakon website.

  11. All costumes must pertain in some way to a character, object, or otherwise, that is depicted in Japanese/Korean/Chinese anime, manga, anime-style video games, or some other facet of Japanese culture. Original costumes will not be permitted, as the accuracy of the costume is impossible to judge.

  12. All costumes must abide by the rules of the convention. If a costume is deemed acceptable for the convention by Special Operations staffers according to established policies, then it will be allowed in the Hall Costume Contest. Please review the dress code, weapons policy, and other important rules. If a policy violation is discovered by Special Operations in a costume competing in the Hall Costume Contest, that entry will be disqualified.

  13. No glitter, confetti, pyrotechnics, live flame, or smoke generators of any kind are allowed in the Baltimore Convention Center or 1st Mariner Arena.

  14. Purchased, professionally made, or rented costumes are prohibited. Costumes consisting mostly or entirely of store bought items are also ineligible. All costumes must be at least 85% handmade. Participants should be prepared to briefly explain the process through which their costume was created.

  15. No electrical power connections will be provided. If your costume requires power it must be part of your costume design.

  16. Costumes will be judged on a variety of criteria, including craftsmanship and overall effect. The winners of both contests will be announced during the Masquerade Awards Ceremony.

  17. All entries are strongly encouraged to bring reference material for their costume(s). While we will not turn away entries that do not bring reference material, the absence of reference material could greatly affect your final score. Not all judges know all characters, so it is in everyone's best interest to bring a color picture (or several) if at all possible. The reference should depict the details of the costume you are presenting. Please do not ask to E-mail or print out references at the convention.

  18. Hall Costume Contest judging is not open to the public. Only entrants, designers, and parents or children will be allowed inside the judging room. If you are curious about the judging process, please attend sign-ups at Friday or Saturday and towards the end, before formal judging, we will have a small walkthrough.

  19. Costumers may enter only one Hall Costume Contest during the entire weekend. Friday's Hall Costume Contest contestants are permitted to enter the Masquerade, but Saturday may not. The Saturday Hall Costume Contest judging times overlap with Masquerade craftsmanship judging and rehearsal and it will will be tremendously easier for you/the entrant to find a slot on Friday.

  20. You may not enter the same costume in the Hall Costume Contest and Masquerade. You will be disqualified if you are found wearing the same costume in both Contests.

  21. All Hall Costume Contest participants will have the option to take part in the Hall Costume Contest Fashion Show during the Masquerade.

  22. All Costumes must be in reference to Asian Culture. This includes Anime, Manga, Video Games, stage productions/musical acts such as Visual Kei/Takarazuka. If you are curious if your costume qualifies, please send us an inquiry. (Please note: particular requests we have to exclude from our contest: Homestuck, WoW, Bioshock, Leage of Legends are fun and involved costumes but are not permitted at this time. We thank you for understanding in our pursuit of promoting and showcasing the Asian Cultures here at Otakon.)

  23. Each contestant may present (wear) one and only one costume, or a group of people may wear one costume at the same time (i.e., a large costume that requires several people inside to move it). The same costume may not be entered in both the Masquerade and the Hall Costume Contest. One or more designers may design and construct costumes for an individual or for a group who serve as model/models. The group will be considered as one entry. The designer(s) must be present at the judging to explain the construction techniques used. If this is a group presentation, the designer(s) may also wear a costume.

  24. Costumers may enter only one costume for the Hall Costume Contest.

  25. Any participant who will be participating in the Hall Costume Contest Fashion Show must adhere to additional rules:
    • Your costume must allow you freedom of movement so that you can go up steps. Make certain your costume allows you to do this unassisted. For liability reasons, Otakon staff will not assist costumers onto or off of the stage. You may have up to two assistants to help you, but they will not be provided by Otakon.
    • You must remain with the Hall Costume Contest group for the entirety of the Masquerade. We will reserve audience seating for the Hall Costume Contest at the Masquerade. When being seated, please listen to the instruction of the Otakon staff and sit only where you are assigned. If you have any special needs, please inform Otakon staff at check-in.
    • Parents/legal guardians are required to accompany children 13 years and younger during the Hall Costume Contest Fashion Show.

  26. All decisions of the Hall Costume Contest Coordinator are final.

  27. While no changes to these rules are foreseen, certain circumstances may require that the rules be changed. Any changes to the rules will be noted in bold red print on this page. A complete set of current rules will be posted at the Hall Costume Contest check-in tables at all times on Friday and Saturday.

Please post any questions or comments in the Masquerade and Costume Contest's section of the Otakon BBS, or post them on the Interactive Help Form.

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